CHELSEA ?!
CO-ADMIN
%7CDANGER HAZARD%7C
Posts: 104
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Post by CHELSEA ?! on Oct 26, 2011 12:15:03 GMT -5
[atrb=border, 0, true][atrb=style, border-left: #2AD91A 10px solid; border-right: #2AD91A 10px solid; border-top: #2AD91A 10px dashed; border-bottom: #2AD91A 10px dashed; background: #aea4a2; padding-top: 10px; padding-right: 10px; width: 350px;] FIGHT SCENES
The question: “How do you write a convincing, entertaining fixed fight scene?”
THE ANSWER: This one will be entertaining, quite frankly. As strictly in Lucid Manor and in role playing and writing in general, one needs to know the limit of their characters and how far they can take it. For example, if you have a character who’s had years upon years of experience with combat arts such as karate, they’re more likely to be able to survive longer than someone who just started karate. With that said, it’s kind of like a person who played a specific sport for a good amount of years – they’ll naturally be better than those who are just starting out.
With that said, one has to remember what a fight is. A fight is usually a protagonist against an antagonist, or an antagonist against a force in which they can’t control, a protagonist against an obstacle they have to over come, or simply a person fighting against themselves. Now, you’re probably wondering what all of that means, right? Well, don’t worry – I’ll be explaining everything right now.
A protagonist against an antagonist is basically saying a “good verses evil” battle, where one side is clearly defined as “good” and the other is clearly defined as “evil”. As an example, I’ll use my story Elementalist, in which a crucial battle happens between the protagonist and his older brother, an antagonist in this sense. The main character – Connor – has to fight against his older brother – David – each with two completely separate elements, Air and Earth. Two elements that wouldn’t exactly have a positive or negative good or evil trait – to say, they’re not opposites. In the middle of this battle, Connor brings up anger and can control the element of fire, which beats out Earth, as it’s fed off of air and can burn earth. This is an example of the good verses evil, because in this case, Connor is the protagonist (as he’s fighting to save his family), and his brother is the antagonist (because he’s looking for revenge).
Next one I will explain will be an antagonist against a force they can’t control OR a protagonist against an obstacle in which they have to overcome. Both are the same things: the good OR bad guy has to overcome a certain obstacle to reach their goals. This could be a neutral character, a side character or even just a physical thing, such as a wall, or something that they have to physically move. This goes without saying, if they can’t over come the obstacle, they’ll fight for it until they can reach it.
The last one is a bit more in depth to a character. Have you ever read any Shakespearean books? The classic example I can show is from Shakespeare’s Hamlet, where the Prince of Denmark proceeds to question what he should do, should he die, or continue to live on and seek revenge and so on and so forth. A battle is between themselves, questioning what is right or wrong, whether they should or shouldn’t do something. “To be or not to be”, would be a classic example, “to be” would be “should I live?” and “not to be” would be “should I die?” so, in reality, as an example, Hamlet is saying, “Should I live, or should I die?” and then proceeds to question which way he should go, constantly going back and forth with his decision.
BUT Chelsea! That’s not answering the question!
No? Well, I was still working on it until you rudely interrupted me.
But, back to the topic. I had to explain that so that you’d understand what a good fight is before you delve into writing one. In a fight in a story you have a creative nature to find limits on your own, but in an RP, you have to have a collaborative fight, and make sure you’re not power playing the other character too much, or making your own character seem outlandishly buff/fit/unstoppable. In the terms of security verses patient, more than likely, the security will win. It’s just that they have weapons whilest the patient doesn’t. Items like that DO take into effect, depending on the scene. For the most part, writing a fighting scene would be something along the lines of these:
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[/i]. Take for instance Sumo Wrestlers. They fight by simply shoving the other people out of the ring. - While it all seems fun and games to, you know, win, try and put yourself into your characters shoes. Would you be able to win an open hand verses knife fight? Probably not. Don’t let your character win either. - Think as realistic as possible. The more realistic that it sounds, the more convincing it will be! For example, if you have two sword fighters, but one’s on a horse and one’s on the ground, you have an easier time judging who’d win. It’d depend on the type of swords they had, agility, etc etc.[/ul] So, with that said, you should be able to write a creative, realistic fight. Usually, when you’re doing it in role playing, you generally ask your partner who should win and discuss various things like that, but not all the time is it as obvious as it should be! [/blockquote][/div][/style][/td][/tr][/table][/center]
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